Having enjoyed last weeks game so much we decided to play another Black Powder battle of 10mm ACW using some of the Army lists from the Glory Hallelujah supplement, set at 600 points each to match our slowly growing collections. I set up fairly neutral/symmetrical terrain and the dice decided that Ian's Union troops took the North table edge whilst Phil and I leading the Confederates deployed along the Southern edge. Here is the table after deployment...
Ian, just finishing his flapjack had created a very strong line for the Union. Phil and I as the attackers tried to go for a strong centre and needed a rapid advance.Wednesday, June 22, 2022
More 10mm Black Powder ACW
Saturday, June 18, 2022
15mm General D'Armee, Battle for the Farms on Waterloo Day.
Howard very kindly invited me round for an afternoon game of 15mm General D'Armee to celebrate Waterloo Day. For a quick set up/scenario we used the 'MacDonald's Attack at Bautzen' from the main rulebook but swapped to North France/Belgium (but we left out the redoubt) and using many of Howard's excellent British and French collection. I took control of the French leaving Howard in charge of the British.
Wednesday, June 15, 2022
10mm ACW using Black Powder
Recently I have been busy painting up my 3rd 10mm ACW army, but this time I chose to paint Confederate's rather than Union. Having painted over 160 figures in the past few weeks for this project and with Ian already having a decent collection and adding more; we decided that it was time to try out 'Black Powder' with extra ACW flavour coming from the 'Glory, Hallelujah' supplement.
Wednesday, June 8, 2022
More 6mm Hail Caesar
For todays 6mm Hail Caesar clash I pinched a scenario out of a wargames book, a simple capture the opposing town in 12 turns before enemy relief troops can arrive (or a huge sandstorm in Ian's imagination). Defenders deploy first defending the town, attackers arrive in two waves, half in turn 1 and then the rest during turn 2. The dice decided that Phil and I would be the Egyptian attackers with slightly more points than Ian's defending Elamites.
Wednesday, June 1, 2022
The Attack on Brauros, a fictional15mm Hail Caesar battle. Persians attack Sparta again.
The Persian attack on Brauros 480BC. June 2022
a second fictional clash between Sparta and Persia
We played the first game a few months back and used the simple campaign rules from the first game for random events etc, see The War Crow: The Battle of the Temple, 15mm Hail Caesar
Having won the Battle for the Temple the Persians push on deeper into Spartan controlled Lakonia. The Persian Satrap Artabazus now plans to attack the Spartan town of Brauros that spans the road towards Sparta itself. Brauros is guarded by the local Helots who have sent to Sparta for help. As the Persians deploy to assault Brauros they can see the rapidly advancing Spartan main force led by Brasidas himself.
Thalia: the Seeress was captured by the Persians during the first battle. Interpreting the flight of birds to aid her prophecies the Persians throw a d6 before deployment...
1-2: Thalia's powers or Prophecy will allow the Persians to deploy after the Spartan main force.
3-4: Thalia can use her powers to allow one Persian commander a +1 Leadership bonus as long as Thalia is within 3” of them.
5-6: CURSE! Thalia casts a powerful curse on one of the Spartan command figures. The Persians can make this Spartan re-throw any one set of Leadership order dice.
Deployment:
1: Spartans deploy one unit of Helot unarmoured Hoplites plus a unit of skirmishers within the small town of Brauros. (under the command of a local captain Iasonas, Ld:7)
2: The Persians deploy upto 12” in from the Northern table edge.
3: The Spartan main force now deploys along the Southern table edge.
Both sides then dice for Initiative.
Objectives: Both sides must try to defeat the other whilst gaining control of Brauros. The Spartans may also wish to try to capture Thalia back .
With the number of players down for this game, Ian took on the role of commanding all the Spartans under Brasidas himself. I was Artabazus commanding the Persians supported by Datis (Phil).
Finally, having seen Ian's painted 10mm Indians recently I decided to get an army of 10mm Macedonian/Successor figures to put up against them. I chose the Lancashire Games Little Wars range which is mainly Greeks with a few Successor elephants at the moment but the range will be hopefully added too soon. I have started off with painting one of the lovely elephant figures with two more almost finished on my painting table. I have added some skirmishers with javelins to the base to show the supporting skirmishers that often operated with elephants in this era.
.
Wednesday, May 25, 2022
In Deo Veritas- The Battle of Bolden Hill 1644 in 6mm
This week we tried out a new set of rules for small scale 17th Century battles called 'In Deo Veritas' (available from the Helion Wargames range of rules). The rules come complete with a few scenario's and even more available on line. For our first game we went with one of the smaller on-line scenario's from the ECW, 'The Battle of Bolden Hill' of 1644. Basically the Royalists commanded by William Cavendish, the Marquis of Newcastle have to prevent the Scottish Covenanters led by Alexander Leslie, the Earl of Leven from raiding south.
Happily we have lots of 6mm ECW units (from Irregular Miniatures) between the three of us so making up the two forces was easy. Our figures are even based up in almost the right sized bases. My hope is that these rules live up to their title as exciting and fast play and that we can eventually get loads of units on the table. There is even a scenario for Marston Moor which has to be a target game to play.
Deployment see's both forces set up on the opposite side of a small valley. Order of play is decided by drawing leader cards (also available on line with each scenario). We also used the cards to decide who would lead each wing of the two sides with Ian and myself being the Scots against Phil taking command of the Royalists.
Lion Rampant: the Taxman Cometh.
For this week's game of Lion Rampant we chose 'the Taxman Cometh', scenario. Ian took control of two 16pt forces to contest th...
-
'Pillage' is the new Early Medieval/Viking Age set of skirmish wargame rules from Victrix, translated from the original French vers...
-
This week we tried a small game of a new set of rules specifically aimed at the Norman Conquest era in Britain called 'On Bloody Groun...
-
The campaigns and battles of 1066 and the few years after have long fascinated me. At long last I finally got round to re-fighting the mai...
























































