Chris and I both agreed to take part in the Orctober painting challenge by creating a new 6mm fantasy army each based for Fantastic Battles of course plus a piece of 6mm terrain or scenery for our games. Chris was doing Orcs as one would expect but I opted for elves as I had a number of unpainted elves and various allies they could field; this was just a bit of fun afterall and we would both end up with a new army. The bulk of the figures come from 'Irregular Miniatures' charming 6mm fantasy range. These just fit on a 25mm base so we have been using bases that are 25mm square, increasing the depth a little bit if need be.
Wednesday, October 30, 2024
Orctober Painting Challenge update
Tuesday, October 29, 2024
The Battle of the Casket: 15mm Fantastic Battles
Ian and I returned to Fantastic Battles today with a scenario very loosely based on the historical Battle of the Standard. A casket full of sacred bones replaced the holy standards but the terrin remains close to the original. Ian always likes to surprise me with his army choice and his constant experimentation with 'Trait' choices so I played him at his own game today, using my 15mm Barbarians instead of my usual Ice Elves. I also experimented with Trait choices to try and give Ian a few surprises.
The ‘Battle of the Casket’ is a scenario very loosely based on the Battle of the Standard from 1138. I have changed and adapted events to suit the Fantastic Battles ruleset, swapping the standard for a casket but the scenery/terrain layout is very much inspired by that of the original battle.
P19 to determine attacker/defender in the normal manner, 1xd6 each.
The ancient remains of the famed seer Lathain of Nym are being transported on a wagon by the defending side when suddenly they are confronted by the attacking force. Deployment follows the usual rules set out on p22 of the rules. The wagon should be deployed no more than 2BW behind the main defending battle line. The defenders must try and retain possession of the casket whilst the attackers must try and capture it.
At the end of the game when the losing side retreats from the table, if the casket is on the losing side it and the wagon will also retreat moving at it’s normal rate. The victors must be in possession of the casket either by capturing it during the game or before it can escape over the table edge if the defenders lose.
(Treat the wagon as a ‘vehicle’ for resolution and movement but the wagon itself has no attack/melee capability).
Wednesday, October 23, 2024
Warlords of Erehwon: Orcs v Goblins
It was great fun today to meet up with Chris for a second go at Warlords of Erehwon. Chris was using his Orcs again whilst I opted to give my goblin warband a go. All figures are of the 'Old School' collections we have been acquiring recently. As host Chris set up the scenario which we kept reasonably simple to help us further understand the rules better. The idea was that my Goblins led by Kruk 'the Destroyer' was raiding deep into Orc lands when his warriors came across some Orcs of the 'Severed Hand' resting amidst some ruins. Hagar Sheol, leader of the Orcs gathered his warriors around him and rushed to meet their foes.
Chris set the scene with the following tale... Gurk, the goblin shaman and lover of all spells sparkly manipulates Gruk into attacking the orcs...
"Dem orcs got a good kickin" Gurk mused aloud. "Yer wot?" Snarled Kruk. "Dem orcs. Dey is weaker now, and I knows ya don't like em. I mean, if I was a 'Destroya', I'd be all over dem like mange on a dire wolf". The bigger goblin thought it over. His shaman could see the effort this took. "Cos dey'd be easier to destroy, but folks'll just remember how yer destroyed em, not how you wus all sneaky and taktikal like" Gurk added, helping the process along. "Ere, Gurk. Ow de yer fancy using yer sparkly magic against dem jumped up Severed Hands? I fink nows a great time to get a bit of destroyin in". With a sigh, the smaller goblin nodded. It was hard work, but he needed to use blunt tools like Kruk to further 'The Plan'.
Monday, October 21, 2024
Navwar Ancient Galley's and Poseidon's Warriors.
I have been wanting to try some Ancient Naval gaming for some time now (I painted the Triremes in the first photo over 20 years ago). I recently put in an order to Navwar for some more ancient galleys and some for my gaming friend Ian too. I was delighted when the parcel arrived in just 8 days so then it was on with some painting.
We are going to try the Osprey set of rules 'Poseidon's Warriors' which read as if they will be simple enough for our old brains and good fun too.
Tuesday, October 15, 2024
Hail Caesar- back to Medieval gaming.
Inspired by yet another good article in the Wargames, Soldiers and Strategy; this week's game is a medieval battle from the Thirteenth century. The article detailed a 'what may have happened' scenario with a young Prince Edward (later Edward 1st)(Ian), rushing towards Kenilworth Castle to try and capture it back from the Rebel Barons led by a Simon de Montfort the Younger, (played by Nigel and myself). In the scenario Simon de Montfort the younger, hearing of the approach of Prince Edward, marches out his troops to meet him in battle.
One of the main changes we made was to use our later Medieval/Hundred Years War figures and I had to swap the stats around as the original author used the Lion Rampant rules whereas we would be using Hail Caesar. However, it looked like a fun game with the deployment of troops spread out along the road.
Tuesday, October 8, 2024
Rapid Fire: The Battle of Lebisey part 2
We were back at Nigel's today to finish off our Battle of Lebisey game. Having played 10 out of the suggested 15 turns we had left things finely balanced with either side capable of the win.
The Battle of Hedgeley Moor, 1464.
There were three of us gaming today, pooling our figures to play the Battle of Hedgeley Moor scenario from the new 'Hail Caesar' W...
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Our first game of 2024 was another try at 'Never Mind the Matchlocks' using our slowly growing range of 15mm English Civil War figur...
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This week we tried a small game of a new set of rules specifically aimed at the Norman Conquest era in Britain called 'On Bloody Groun...
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Andy Callan, the author of 'Never Mind the Billhooks' was asking for volunteer's to play test an ECW version of the rules (...