Back to Nigel's house today for the conclusion of our General D'Armee v2 game. Nigel had set an excellent scenario of a withdrawing French force (commanded by Nigel) trying to delay or stop the British and Prussian army (me and Ian) from getting over the river.
Tuesday, April 30, 2024
General D'Armee v2, game concludes.
Tuesday, April 23, 2024
Trying 'General D'Armee' v2 in 15mm
Howard, Ian and Nigel have been playing a few games of the new version of 'General D'Armee' and this week I was able to go along to Nigel's house to try them out too. Nigel had adapted a scenario where the British and Prussians were attacking, needing to secure a village and a hill with a windmill on it and the French who were withdrawing had to defend them and slow the Allies down. Nigel took on the role of the French with Ian and I dividing the allies up between us.
Wednesday, April 17, 2024
Old School Fantasy project
For some time now I have had a growing fondness for and need to collect some of the 'old school fantasy' figures I painted, collected and gamed with back in my youth. In the late 1970's and early 1980's I amassed a large collection of Citadel, Hinchliffe, Ral Partha, Conquest Miniatures and others as well. This nostalgia fix has also coincided with me returning to reading some of the fantasy novels I read back then.
For some stupid reason I sold all my old collection in 1988 to help with a house move and relocation to a new job. So a few years ago I started to cast about on ebay for a few figures and also my long time gaming friend Chris donated quite a few figures, some Asgard Dwarves and the elf below for example. Chris is also joining in with this project and we aim to use the figures to play games of Dragon Rampant amongst others. You can see some of Chris's old school figures and musings on his blog 'The Periodic Painting Table' here: https://periodicpainting.blogspot.com/
Tuesday, April 2, 2024
Lion Rampant: The hunt for Brother Alwin.
We had a four player game today so we tried scenario 4, the Fugitive. A saxon monk, brother Alwin is on the run and hiding somewhere on the table. Six tokens were placed on the table, each of which could be Alwin. Who would find him first? and could they get him off the table. We had Nigel and Charlie both playing Normans (both of whom wish for the kudos of capturing the monk), Ian his Irish and I used my usual warband of Anglo Danes led by Wulfgar the Slayer. The Normans wished to capture Alwin as he is a known rebel sympathiser, my Anglo Danes wished to rescue the poor monk from the Normans and the Irish will sell him to the highest bidder! I also placed a heavily laden wagon in the centre of the table which was moved randomly and also became an objective.
Each warband was randomly deployed in a corner of the table and the dice decided that Ian and I were deployed on the west and the two Norman players on the east. This helped create an alliance between the Normans so Ian and I teamed up too.
In the first turn Ian and then I had chances to locate the errant monk but it was a group of Norman skirmishers controlled by Charlie who actually captured him. A short while later Nigel captured the wagon so very early on the Normans had both objectives
The Battle of Hedgeley Moor, 1464.
There were three of us gaming today, pooling our figures to play the Battle of Hedgeley Moor scenario from the new 'Hail Caesar' W...
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Our first game of 2024 was another try at 'Never Mind the Matchlocks' using our slowly growing range of 15mm English Civil War figur...
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This week we tried a small game of a new set of rules specifically aimed at the Norman Conquest era in Britain called 'On Bloody Groun...
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Andy Callan, the author of 'Never Mind the Billhooks' was asking for volunteer's to play test an ECW version of the rules (...