We were at Nigel's house today for a game of Rapid Fire using Nigel's wonderful 20mm collection of models and figures. His terrain looked great too as it was decided that Nigel would play the Germans with Ian and I splitting the British forces between us. Both forces were tasked with capturing and holding the various villages or chateau's spread across the table.
Tuesday, May 27, 2025
Rapid Fire: Operation Epsom, June 1944
Tuesday, May 20, 2025
Lion Rampant: 'the Messenger'.
Just Ian and myself again today for another game of Lion Rampant. My Normans were tasked with getting a messenger across the board whilst Ian's Hiberno Norse had to try and capture him. We used the terrain chart on p130 to select the terrain for the game and that gave us 4x marshes, 2x woods and 2x hills. A dice was also used to randomly place the scenery across the board.
The Hiberno Norse light cavalry about to charge the Norman crossbow men. It did not end well for the light cavalry after a couple of rounds of combat. With only half their light cavalry and a unit of skirmishers left whilst the Normans had only lost unit a Norman victory was declared and Friar Edan was escorted safely across the board.
Tuesday, May 13, 2025
Lion Rampant: 'Sausages with Mustard'
Continuing our run of Lion Rampant games Ian and I played the 'Sausages with Mustard' scenario today. One player has to try and set the buildings in the centre of the table alight, the other player has to defend them. Ian and his Hiberno Norse (Irish) force were the defenders and my Normans were the attackers.
Tuesday, April 29, 2025
Lion Rampant: the Convoy
For today's game of Lion Rampant we played 'the Convoy' scenario. The dice decided that Ian's later Irish/Norse force would be escorting the 3 wagons diagonally across the board whilst Nigel and I would command the Norman's who were trying to capture the wagons.
Tuesday, April 22, 2025
Lion Rampant, three player game of 'Meeting the Neighbours' scenario.
Three of us enjoyed a game of Lion Rampant today. We played the 'Meeting the Neighbours' scenario; I used my usual Anglo Danes, Nigel used a Viking warband and Charlie bought his Italian themed Normans. As well as trying to exit the table through the other players deployment zone (to gain glory) I had positioned some villager and livestock bases in the village. Any player who 'collected ' one or more of these along the way and escorted them from the table gained an extra point of glory. However, straight from turn 1 the villager bases would scatter and move d6 inches in a random direction unless captured.
As we hadn't played Lion Rampant for a while we got a some aspects of the rules wrong in the first few turns. However, from turn 3 all seemed good and the game speeded up.
Tuesday, April 15, 2025
15mm GdA 2, Somewhere in Europe.
Nigel was hosting today and he had devised a cracking scenario based on a Peninsula battle (I think). As we were using French, British and Prussians we decided it was based 'somewhere in Europe'. The British and Prussians were defending a river crossing tucked in behind two small redoubts (stone walls in our game) with the aim of preventing the French getting across the river and gaining possession of the redoubts.
Nigel and Charlie were the French, I was British and Ian was the Prussians.
Lion Rampant: Defending the Indefensible.
Today we had a 3 player game of Lion Rampant with Ian and Nigel controlling retinues of 20pts each on one side as the attackers. I control...
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'Pillage' is the new Early Medieval/Viking Age set of skirmish wargame rules from Victrix, translated from the original French vers...
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This week we tried a small game of a new set of rules specifically aimed at the Norman Conquest era in Britain called 'On Bloody Groun...
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The campaigns and battles of 1066 and the few years after have long fascinated me. At long last I finally got round to re-fighting the mai...























































