Tuesday, May 13, 2025

Lion Rampant: 'Sausages with Mustard'

 Continuing our run of Lion Rampant games Ian and I played the 'Sausages with Mustard' scenario today. One player has to try and set the buildings in the centre of the table alight, the other player has to defend them. Ian and his Hiberno Norse (Irish) force were the defenders and my Normans were the attackers. 

Ian placed a unit of infantry in the village to defend it. 

The Normans advancing slowly, plagued once more by too many failed activation. 
The crossbowmen failed their activation so often that they failed to do single round of missile fire for the second game in a row. 

Ian's Irish light cavalry. Ian is an expert at using such units so I was a bit worried by how fast these were moving. 

My Norman leader Fulcard actually decided to move in today's game from turn 3 onwards. 

The Irish light cavalry defend the village with their leader just behind commanding a unit of Elite infantry. 

One of the Norman Elite cavalry units had to 'Wild Charge' the Irish light cavalry who failed to evade and were destroyed in the melee. 
The Irish leader foolishly allowed the Norman elite cavalry to charge them a couple of times and were destroyed and the Irish leader was therefore also killed. 

The fast moving Irish were soon in the village to defend it. 
Happily for me my Normans suddenly started to pass their activation rolls and were fighting well. .

Fulcard led his Elite Cavalry into the village destroying the defending Irish infantry. 

View from behind the Irish line with another unit of elite infantry moving up. 

Fulcard and his knights pile into the Elite Irish foot and after a couple of turns of melee destroys them. By now Ian only had a unit of skirmishers left whereas the Normans had only lost one unit. The sneaky crossbowmen moved into contact with a building and soon torched it.  The Irish skirmishers opted to withdraw leaving the Normans to torch the remaining buildings.  

The victorious Normans torch the village. 
Overall this ended up in an easy victory for the Normans. They are a hard hitting force if you can actually pass some of those difficult activation rolls. 
Will Ian and his Irish get their revenge next week? 








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