Today, Nigel very kindly hosted us for a try at a new set of rules to use with his wonderful collection of WW2 1/2400 scale ships. The rules are called 'Snorkers (Good Oh) 'and there is an interesting tale behind that name, I will let you all look it up! The rules are produced by the grandly named 'In Which They Served Games'
Some of my Italian ships.
Fighting WW2 Naval actions is not something I know much about but the previous rules that Nigel had used for these models were very slow moving and to be blunt, Boring. How would these new rules fare?
The rules come with the various card counters and movement arcs that you need.
Movement in Snorkers is quite fast and simple. The mdf pieces actually represent banks of fog (not sandbanks) and these can move (in the same direction) during a game.
The scenario was set in the Mediterranean where an Italian Fleet was trying to intercept and destroy a British convoy escorting some merchant ships.
Firing is fast and can be quite nasty. Here we see the firing arc trying to see if there is a legitimate shot through the fog banks.
Here a British ship fires torpedoes at an Italian ship. Torpedoes are quite lethal when they hit.
More torpedo action and a glimpse of the torpedo chart used to decide whether the torpedoes hit or not. Target ships can also try and evade torpedoes with a decreasing chance of success.
A badly damaged ship takes more damage.
Here is the torpedo chart which also displays my usual dreadful dice throwing. The idea is to get your dice throws modified up to 7 which is then a possible hit.
My Italians were taking quite a pasting.
Nigel introduced aircraft for the last turn.
These tiny planes are amazing models. Sadly the British Hurricanes combined with the British ships AA guns took my planes down before they were able to get a shot in.
Overall the three of us really enjoyed these rules. I am sure these will become our rules to use for WW2 naval actions. As this is not one of my main areas of interest I will leave it up to Nigel to plan and host games but I will certainly be happy to play again.











An excellent game Stuart today, quick and I thought realistic. The aircraft are 1/1200 scale and ships are Davco/Navwar 1/3000 scale some are over 40 years old. Good to get them on the table and a great day with friends.
ReplyDeleteOops, sorry about the wrong scale, shows my ignorance of the models.
DeleteGood to see you found some fun naval rules.
ReplyDeleteNow I just need to find some good rules for my 1/120 ancient ships.
DeleteYou could adapt Man o War?
DeleteCould worth a try?
DeleteSorry 1/600 scale aircraft
ReplyDeleteThey were my favourite models, truly amazing detail on models so small and well painted too.
DeleteSounds like you enjoyed this ruleset a lot more than the previous one, and enjoyment is the name of the game after all.
ReplyDeleteDefinitely more fun than the last set of rules. Things actually happened, ships moved and were sunk.
DeleteA great looking game. You don't often see fog deployed in naval games, unlike smoke, which is a really authentic touch. The 1/600th aircraft look brilliant too...Tumbling Dice?
ReplyDeleteCorrect, Tumbling Dice aircraft and as that was our first game I reckon Nigel will make the fog patches more 'foggy' by our second game.
ReplyDelete