Nigel showed us his completed 6mm Assyrian army a few weeks ago so we thought it was about time it saw some action. Would his Assyrians suffer the fate of all newly painted armies...? Only time would tell but his Assyrians are certainly a well painted and lovely looking 6mm army. See photo below.
With four players we each chose 300 points of troops plus 3 command/leaders. (Early in the game we discovered that we had all selected too many chariots and need to pay closer attention to the armylist limits). For today's game I loosely based the scenario on the battle of Shrewsbury, a medieval battle of 1403 where Harry Hotspur of the powerful Northern Percy family rebelled and opposed the rule of Henry IV. Although we mainly randomly placed the terrain, once we had decided which players were teamed up on each side deployment was as in the battle of Shrewsbury. For this game I referred to each side as the Royalist and the Rebels. The Rebels deployed in the centre in one long block and the Royalists came on in two blocks, one angling in from each flank. The aim was simple, to capture or kill the opposing leader. The main commander of each side had a leadership rating of 9 whilst all other leader figures were leadership 8.
Dice decided that Nigel and his Assyrian's allied with Phil's Egyptians to be the Royalists with Nigel being a biblical Henry IV, leaving Ian's Elamites to ally with my Hittites
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