Wednesday, April 13, 2022

15mm General D'Armee

 This week Howard very kindly hosted us all for a 15mm Napoleonic game using the excellent General D'Armee rules. Howard has been working hard on his 15mm Napoleonic collection, adding flock and tufts to all his bases, painting several more units and adding more terrain and period specific buildings. The buildings are the mdf ones from Sarissa Precision that Warlord Games now sell in support of their Epic Napoleonics, but seem better suited to Howard's 15/18mm collection. It all looked fantastic. 

The dice decided that Ian and Nigel would control the French and Phil and myself would play the Allies with Howard umpiring. 

This photo is of the initial deployment. The game (set just after Waterloo) objective is for the Allies to move forward and capture both farms and the cross roads (behind the woods). 
The Allies had two Brigades of British foot (with artillery support), a cavalry Brigade and a very large Nassau Brigade (also with artillery support). 

The French had two brigades of foot (with artillery support) and a cavalry brigade to try and halt the Allies advance. .  


The French General's looking smug as the Allies keep failing their ADC rolls and also so many of their Brigades became 'Hesitant' each turn and refused to move.  

The French seemed to be advancing more rapidly than the allies. 

The British reserve finally start to advance down the road-it took 4 attempts to get them on the table. They are not that far behind the rest of the Allies due to all the failed movement. 

Over halfway through the afternoon and the French still hold all the objectives and don't look like loosing any of them. 

The British reserve marched up the the bridge over the river and then refused to move any further. 

Some atrocious throwing for ADC's by the Allies really foiled any attempt to advance rapidly (or even advance at all in many cases!). The 2 in 6 chance of failing to get your ADC's seemed especially harsh today with all the poor dice throws. However, we did learn a lot about the rules and were progressing through turns quite quickly by the end of the afternoon. I think we managed about 12 turns (or more?) but the French were clear winners as the British got nowhere near achieving any of their objectives. 
Well done and many thanks to Howard for hosting us all this afternoon. 

This week I have completed my Battalion of 20mm WW1 Belgians adding the last two companies and a Minerva Armoured Car.  A good mix of Irregular and IT Miniatures. The Minerva Armoured Car is from Butler 3D printing, great service and equally good prices. 


Here is the whole Battalion inc. command.
 I just have the artillery and dog pulled MMG to paint now. 


Next week we go back in time to the Age of Arthur to playtest the up coming 'Midgard' rules written by James Morris using our 28mm figures.  


4 comments:

  1. It all looks suitably grand.
    Is an umpire required or was this just to help earn the game?

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  2. Keeping the game fairly small led us to have two players a-side with Howard (the host) acting as the umpire, but you don't need to have one.

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  3. Great looking game Bodvoc. I especially like your array of troops and the terrain is first class. GdA is a wonderful rule system that’s for sure. I have a big 1815 game on my table at present

    ReplyDelete
  4. Thanks Carlo, all the figures and terrain belong to my gaming pal Howard.

    ReplyDelete

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